Tomb raider 2 for dosbox download for free






















Lara Croft is back in Tomb Raider 2 with her guns ablaze and a host of new features. These early screens show some vast and eerie worlds, and word has it that Lara will also be able to climb, which should mean that the environments will be even more expansive.

Although not available until early next year, Tomb Raider 2 will likely be one of the hottest, most anticipated titles of The time has finally come to stop gawking at Lara Croft and start some serious game-4 playing with her. In a season of video game sequels, Tomb Raider II ranks as one of the best Now Dr. Croft seeks the fabled Dagger of Xian, an ancient artifact with a monstrous secret. Her epic quest explores 18 danger-filled areas, with exotic locales that include the Great Wall of China, the canals of Venice, and the foothills of the Himalayas.

Of course, Lara's not the only one who craves the Dagger. TRII easily outdoes the original Tomb Raider in the sheer number of enemies, traps, and physical challenges. Beasts of the animal and human kind dog her every step of the way. Tigers, eagles, and great white sharks are among the creatures who want to maul Lara; baseball-bat-swinging thugs, pistol-packing assassins, and kung-fu monks are among those who just want to brawl with Lara.

The robotic enemy A. The traps in TRII induce far more panic than those of the original. Boulders chase you between crushing spiked walls and your oxygen threatens to run out when you're 40 fathoms deep. Lara must run, leap, and ferret out hidden switches to avoid ever-present death. That's okay, because Croft gets crafty with an amazing number of moves.

In addition to her trademark leaps and jumps and a cool breaststroke, she's acquired the ability to climb structures and to drive vehicles, too. She still has auto-aiming, but her arsenal received an impressive upgrade, including dual Uzi submachine guns, a harpoon gun, and an M automatic rifle in addition to her regular two-gun rig. All this is ably managed by the workmanlike controls, which do a good job of handling Lara's massive repertoire of moves.

However, TRII is for experts. Unlocking the mechanics of Lara's physique requires patience, skill, and practice, practice, practice. Lara possesses so much freedom of movement that making her perform precise moves when time is tight such as picking up ammo before sliding walls crush you requires such exact position ing that it can be slow, ponderous, and often fatal.

Come armed with a spacious memory card, and save often. Lara's look is killer. The impressive animation for her moves is stunningly life-like. The handy auto-moving game cam enables you to scan the surrounding terrain degrees. And the computer-generated story cinemas between levels are so sweet, they're a true reward for completing a stage. All is not perfect in graphics city, however. There's noticeable clipping that is, walls that appear solid from one angle appear pixel-thin from another.

Also, as in the first TR, the awkward position of the game cam can force you to fight blind. But the overall visual presentation is so fine, such flaws rightfully qualify as nitpicking. In the audio department, Tomb II masters the minimalist approach. Effects and voice are used sparingly but well, and music only plays for clues and cues during game-play. During the story cinemas, however, the audio pumps pure symphonic force. Tomb Raider II is an awesome adventure game.

By the time Lara asks, "Haven't you seen enough? Long after you beat TRII, there'll be only one thing on your mind Tomb Raider III. Tomb Raider ll's lifelike animation, gorgeous computer-generated cinemas, lusciously detailed character graphics, and scenic backgrounds are enough to overcome that darned moving cam that sometimes obscures gameplay.

Lara pulls amazing moves; however, moving her quickly to avoid being trapped can be as cumbersome as it was in the first game.

Tomb's a gas and a half for experts. If you're not a pro, you'll be one after beating this tough but mesmerizing game. When Lara Croft first appeared on the gaming scene a little over a year ago, she took the action gamers by storm with a mix of as-yet-unseen graphics on the PC including being among the very first to pioneer 3Dfx technology , amazing and complex gameplay and design, and a figure that made her look like Barbie's more well-endowed sister.

The result was a runaway success for then-small Eidos and an almost cult-like following of Lara fans who couldn't wait for her return. Well, the wait is over, and the second incarnation of Lara is even prettier to look at than the first and Lara's wardrobe even more revealing , yet the game itself has lost something.

It may be, in part, that others have caught up with the technology, but after many hours of painstakingly guiding Lara through the dangers of China, Venice, sunken ships, and ancient temples, I can honestly say that Tomb Raider 2 just isn't as much fun as the original.

I suppose I'll be branded as some sort of heretic for saying anything against Eidos' buxom beauty, but frankly, Tomb Raider 2 is too hard, and this is where it comes up short against the original.

In Tomb Raider , you could always puzzle your way through a difficult spot, and while it was at times frustrating, it was never seemingly impossible; when you at last solved a puzzling level you had a feeling of satisfaction. In Tomb Raider 2 , after being killed time after time after time, I just wanted to quit the game and go play something more enjoyable.

A busty woman in a wetsuit is all you'd expect from the Sports Illustrated swimsuit issue, but in a game, you want, well, satisfaction.

I will say this: Tomb Raider 2 blows away just about anything else in the genre in terms of graphical sophistication, nifty gadgets, cool level design and computer AI.

As in Tomb Raider , the objective in Tomb Raider 2 is to seek out fame, fortune, and danger while exploring ruins, temples, sunken ships, mazes, and the like. You're basically a much more attractive Indiana Jones, and instead of Nazis, you're up against wild animals and sword-, baseball bat-, and harpoon-wielding ne'er-do-wells. What's added in Tomb Raider 2 is more moves for Lara you can climb walls, shimmy along ledges, swim underwater, do back flips, swan dives -- just about any move you can think of , plus, in Tomb 2 , you get to try your hand at a number of different vehicles, including motor boats and snowmobiles.

It's quite a rush, and quite a bit of work getting a handle on how to make Lara do everything she's capable of I still maintain that she has too much, ah, ballast to dive underwater as effectively as she does, but that's another story , and this can end up being a major frustration in the heat of battle.

Another important change from the original Tomb Raider is that Tomb Raider 2 adds many more human opponents into the game, so instead of having to pick off wolves, bats, and the occasional bear as in the original, in Tomb 2 you get more than your fair share of ninjas, temple guards, freaks with baseball bats, Phantom of the Opera fans with pistols, and more.

The result is that you feel more like you are involved in an action game than in the original, and you feel that you actually have enemies instead of having to take target practice on the animals that just happened to also like to hang out among the precious idols and lost treasure.

Your arsenal of weapons in Tomb Raider 2 is pretty much the same as in the original, with the addition of some underwater implements, some heavier firepower for the increased cadre of enemies, and some flares for use in dark places.

And, just as in real life, your flares have a maddening tendency to run out at inopportune times. When all is said and done, Tomb Raider 2 will get you to know your keyboard a lot better than you did before, and it definitely delivers a lot of game for the money. It's not long in terms of total number of levels, but even the short intro level will take experienced players an hour or more to figure out, so be prepared to be tested.

All in all I'd say that hours for each of the 15 levels is a pretty good benchmark and a couple will take you as many as hours to figure your way through.

The environments, level design, lighting and motion effects are all excellent, and are once again a showcase for the possibilities of 3Dfx technology. Once you're playing the game, the resolution is very, very low at first. To make it a little more acceptable, press the F1 key when you are in the game. This will change the resolution to presumably x Please note that the game is quite processor-intensive in this mode.

You also might want to have a look at our guide how to change the resolution of the program window of DOSBox. When you've finished playing and want to play another DOS game which you have installed on your virtual c: drive in DOSBox, you need to access the game folder of that game.

This is how:. After Tomb Raider was released, a "3Dfx patch" as well as a "Voodoo Rush patch" was created to support hardware accelerated 3D graphics with a 3Dfx graphics card like the Monster 3D and Voodoo cards.

However, the GOG. Here's how:. You do need some additional software and perform some additional actions:. It is well worth trying. Tomb Raider runs a lot better on modern computers with Glidos. We won't cover how to get Glidos running here; they have excellent documentation which can be found on the installation page of Glidos.

When you have Glidos running and you've reached the 3rd level, you'll see a rotating Glidos logo in the middle of your screen. If you want to get rid of that, you'll have to support the project with a humble fee, and your copy of Glidos will be unlocked. In addition, high resolution textures are available to use with Glidos. Visit TombRaiderXtra. The first of it's kind. I have nearly all of the subsequent adventures and the first one I bought in a collectors edition with a t shirt, deck of cards still unopened , Mouse mat and a second CD with extra levels and a level builder I think.

Playing it here has reminded me how good the original game was I can't currently play the original CD 'cos it's not compatible with Win10 or even XP which I still have a working laptop of.

In I moved to a small village in Oxfordshire and over a garden wall encountered one of the original team who created the game Hi Nathan [Mcree responsible for music and soundscape] if you read this! He's in Czech Rep now. I'm in Sweden It's still a classic and the following episodes are good too. I recently picked up free versions of the latest iterations on Steam and they are fun too.

But maybe I'm kidding myself but feel there's something not quite as fresh, innovative, quirky and lacking in the wit of the original? How many old game players does it take to change a light-bulb? We have provided direct link full setup of the game. It is an outstanding sequel to the famed game. Critically very praised for its gameplay.

Lots of levels and missions. Graphics are very well and praised with good sound effects. Single Link Direct Download.



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